Terrain
Tier 1
Tier 2
Tier 3
Dice number
Click hexes to paint. 0 tiles, 0 wilderness (the Ash Tyrant starts there), 0 monsters. Monster brushes toggle a fixed monster on an existing hex. Fixed monster hexes cannot touch each other or Ash Tyrant's hex. Rolling 2 or 12 lets a player summon one Astral Projection, or renew their own, if they stand at a corner of a 2 or 12 hex or own a Flameward there. Choose any hex without a rival projection.
New games replace these saved monster placements with random tier 1 monsters, one per six resource tiles, while keeping your terrain and numbers.